Been a while but hey, what are you gonna do about it?
A lot of new information to cover, and I'll start with what is probably most dear to my heart - Feral PvP.
This is the build I use.
Note that for starters it's a Mangle build. You don't get *that* much additional benefit by using Shred over Mangle, yet you manage to lose 8 talent points. I don't like that.
I'm currently in 2 Hateful, 2 Deadly, and still holding on to a few Eviscerator pieces (which I will be replacing soon enough).
I stayed out of Season 5 completely after finding out how broken it was. It was nigh impossible to improve to get any better gear to make yourself improve more. On top of that, Pally + DK was pretty much an autowin.
Now I'm doing 2s with a DK, and 3s with a Rogue and DPriest. We didn't actually manage to make any time for 3s this week, but we did get in ~17 games in with our 2s team. Most of it was spent with my partner figuring out how / when to use all his buttons (the same reason I stopped PvPing on my DK). However once we got it down we did fairly well - even against DK/Pally.
In BGs I can pretty much 1v1 anything. The only things I can't reliably kill are DPriests, RShamans, and RDruids. That is mostly because I haven't gotten my rotation down quite well enough against those particuarly opponents. Against any DPS class I can pretty much tear them to shreds, unless a Mage pops every single cooldown in existence to kill me.
Melee DPS are especially yummy to kill. And getting sweet revenge on Warlocks is sweet.
I'll have more on Ulduar in the coming days.